#pragma once
#include "AppListener.h"
#include "Root.h"

class CGameListener : public CAppListener
{
public:
	CGameListener(void);
	~CGameListener(void);

	void OnInitialize(void);
	void OnShutDown(void);

	void OnRenderStart(CRenderTarget* rw);
	void OnRender(CRenderTarget* rw);
	void OnRenderEnd(CRenderTarget* rw);
};

